Tools Library

Unity editor tools for planning, scene review, and cleaner production workflows

Horyzon Tools focuses on practical Unity workflow problems: project planning, scene readability, editor-side review passes, and safer project references. These are editor tools built for real production use, not generic plugin bundles.

Released

1

Available now on the Unity Asset Store.

In Development

4

Upcoming Unity tools already listed on the site.

Project planning inside Unity

Plan systems, milestones, tasks, and production flow without leaving the Unity editor.

Scene readability and review

Make busy scenes easier to understand with notes, markers, validation passes, and review support.

Safer references and cleaner setup

Reduce fragile strings, catch setup drift earlier, and keep Unity workflow data easier to maintain.

Looking for practical Unity workflow guidance too?

The blog covers Unity project planning, scene review workflows, and other editor-side practices that connect directly to these tools.