Project Designer+

Plan Unity projects visually with tasks, milestones, notes, references, workflow presets, and saved planning views directly inside the Unity editor.

Project Designer+ helps Unity developers organize early project direction with planning boards, tasks, milestones, notes, references, and workflow presets without leaving the Unity editor.

Quick Answer

Project Designer+ is a Unity project planning tool for developers who want a visual planning board inside the Unity editor. If you are looking for Project Designer Plus, a Unity planning board, or a Unity pre-production tool, the core use case is the same: keep project briefs, milestones, tasks, references, and system notes close to the project instead of scattering them across external documents.

Plan Unity Projects Before Coding

Starting a Unity project without a plan leads to refactoring, wasted time, and scattered context. Project Designer+ gives you a visual workspace inside the Unity editor where you can map out scope, milestones, references, risks, and task relationships before production gets messy.

Start From Useful Board Workflows

Use onboarding, starter templates, workflow presets, and showcase boards to begin from a useful structure instead of an empty canvas. Project Finder helps you search, pin, and reopen current boards quickly, while saved views keep busy planning boards readable.

Organize Tasks, Notes, and Ideas

Keep all your project planning in one place. Add tasks, milestones, notes, project briefs, references, screenshots, URLs, and Unity asset links, then organize the board into views you can revisit as the project evolves.

If you also want a cleaner place to keep review notes and production follow-up inside Unity, take a look at DevNotebook.

Built for Unity Developers

Project Designer+ is built specifically for Unity workflows. It integrates directly into the editor, supports asset drag-and-drop reference capture, and can be extended with custom cards, inspectors, links, and importers when a team needs a more specialized planning surface.

When Not To Use It

Project Designer+ is not meant to replace a large external issue tracker for studio-wide production reporting. It is strongest when the planning problem lives close to Unity: early project direction, local task breakdowns, reference boards, milestones, feature slices, and editor-side workflow notes.

Key Features

Node-based planning boards for tasks, milestones, notes, references, and project briefs.
Onboarding, starter templates, workflow presets, and showcase boards.
Project Finder for searching, pinning, and reopening current planning boards.
Saved views, quick filters, board search, and planning metrics.
Asset-backed reference capture from dragged Unity assets.
Extension hooks for custom cards, inspectors, links, and importers.

Why Use Project Designer+?

  • Keep early project planning close to the Unity project.
  • Make scope, references, milestones, and task relationships easier to review.
  • Start from practical board templates instead of an empty canvas.
  • Reduce planning drift across external docs, screenshots, and chat.
  • Adapt the planner to team-specific workflows without patching the core asset.

Who Is This For?

Solo Unity developers
Indie game development teams
Technical designers
Producers working inside Unity
Teams planning milestones, references, and pre-production scope

Screenshots

Project Designer+ node-based planning board inside the Unity editor.
Project Designer+ planning board with linked cards for milestones, systems, and tasks.
Project Designer+ reference board combining notes, links, and supporting context.
Project Designer+ workspace showing a larger planning canvas for Unity production work.

Frequently Asked Questions

Does Project Designer+ work inside Unity?
Yes, it runs entirely as a Unity editor extension. No external tools needed.
Which Unity versions are supported?
Project Designer+ targets Unity 2022.3 LTS and newer versions.
Can I extend it with custom nodes?
Yes. The current version includes extension hooks for custom cards, inspectors, links, and importers.
Is Project Designer+ a task tracker?
It can track tasks, milestones, notes, and references, but it is focused on Unity project planning inside the editor rather than replacing a full production management suite.
Does it work on macOS and Windows?
Yes, it works on both operating systems.
Is this a runtime tool or editor-only?
It is editor-only. It does not affect your game's runtime performance.

Get Project Designer+

Available on the Unity Asset Store. Try it in your next project.