Project Designer+
Plan Unity projects visually with tasks, notes, diagrams, and custom node workflows directly inside the Unity editor.
Project Designer+ helps Unity developers organize ideas, plan systems, create diagrams, and manage project workflows without leaving the Unity editor.
Plan Unity Projects Before Coding
Starting a Unity project without a plan leads to refactoring, wasted time, and disorganized code. Project Designer+ gives you a visual workspace inside the Unity editor where you can map out your systems, tasks, and architecture before writing a single line of code.
Visualize Systems with Nodes and Diagrams
Use a flexible node-based editor to create diagrams that represent your project structure. Connect nodes to show relationships between systems, create UML-style diagrams, and attach notes and images to any node for additional context.
Organize Tasks, Notes, and Ideas
Keep all your project planning in one place. Add notes to track decisions, attach screenshots for reference, and organize your workflow into saveable files that you can revisit and update as your project evolves.
If you also want a cleaner place to keep review notes and production follow-up inside Unity, take a look at DevNotebook.
Built for Unity Developers
Project Designer+ is built specifically for Unity workflows. It integrates directly into the editor, supports undo/redo, and can be extended with custom code to fit your specific project needs.
Key Features
Why Use Project Designer+?
- Plan before coding - reduce wasted development time
- Keep project ideas organized in one place
- Document systems visually without leaving Unity
- Reduce messy planning across external tools
- Improve team communication with visual workflows
Who Is This For?
Screenshots




Related Tools
Explore nearby workflows and editor tools that solve related Unity production problems.
DevNotebook
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SceneSignal
SceneSignal is a Unity scene annotation tool for adding 3D notes, labels, links, areas, and paths without turning the Scene view into clutter.
ConstSafe
ConstSafe is a Unity constants generator that creates type-safe C# references for tags, scenes, resources, animator parameters, shader properties, and more.
Frequently Asked Questions
Does Project Designer+ work inside Unity?
Which Unity versions are supported?
Can I extend it with custom nodes?
Does it work on macOS and Windows?
Is this a runtime tool or editor-only?
Get Project Designer+
Available on the Unity Asset Store. Try it in your next project.